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Palabras claves o descriptores: USER-CENTERED DESIGN (Comienzo)
2 registros cumplieron la condición especificada en la base de información BIBCYT. ()
Registro 1 de 2, Base de información BIBCYT
Publicación seriada
Referencias AnalíticasReferencias Analíticas
Autor: Andreas, Holzinger ; University, Graz
Título: Rapid Prototyping for a Virtual Medical Campus Interface
Páginas/Colación: pp. 92-99
Url: Ir a http://doi.ieeecomputersociety.org/10.1109/MS.2004.1259241http://doi.ieeecomputersociety.org/10.1109/MS.2004.1259241
IEEE Software Vol. 21, no. 1 Jan/Feb 2004
Información de existenciaInformación de existencia

Palabras Claves: Palabras: PROTOTYPES PROTOTYPES, Palabras: USER INTERFACE USER INTERFACE, Palabras: USER-CENTERED DESIGN USER-CENTERED DESIGN

Resumen
RESUMEN

RESUMEN

 

The developers of Graz University’s Virtual Medical Campus, working under a strict timeline, used simple, rapid, cost-effective prototyping techniques to create a user interface and release a working system within six months. Involving users early in the interface design facilitated acceptance.

Registro 2 de 2, Base de información BIBCYT
Publicación seriada
Referencias AnalíticasReferencias Analíticas
Autor: Simmons, Erik erik.simmons@intel.com
Oprima aquí para enviar un correo electrónico a esta dirección
Título: The Usage Model: Describing Product Usage during Design and Development.
Páginas/Colación: pp. 34-41
Url: Ir a http://doi.ieeecomputersociety.org/10.1109/MS.2006.87http://doi.ieeecomputersociety.org/10.1109/MS.2006.87
IEEE Software Vol. 23, no. 3 May/June 2006
Información de existenciaInformación de existencia

Palabras Claves: Palabras: SCENARIOS SCENARIOS, Palabras: USAGE MODEL USAGE MODEL, Palabras: USE CASE USE CASE, Palabras: USER-CENTERED DESIGN USER-CENTERED DESIGN

Resumen
RESUMEN

RESUMEN

 

User-centered design influences product differentiation, especially in competitive markets. For industrial and interaction designers to be effective, they require a rich description of product usage and the resulting requirements. Historically, people involved in system design and development have described product usage in various ways, some more successful than others. Among the more common formats for capturing usage are use cases, scenarios, and concept-of-operations documents. Several years ago, Intel designers began to use the term usage model to describe product use in a stated context. While the concept was appealing and intuitive, agreeing on the usage model's structure and content proved far more challenging. A recently established usage model structure has three separate tiers: supporting data, overview, and usage details. Teams can use the description throughout product planning, design, development, and validation.This article is part of a special issue on requirements engineering.

 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

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