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Autor: Yu, Eric (Comienzo)
2 registros cumplieron la condición especificada en la base de información BIBCYT. ()
Registro 1 de 2, Base de información BIBCYT
Publicación seriada
Referencias AnalíticasReferencias Analíticas
Autor: Gordijn, Jaap gordijn@cs.vu.nl
Oprima aquí para enviar un correo electrónico a esta dirección ; Yu, Eric yu@fis.utoronto.ca
Oprima aquí para enviar un correo electrónico a esta dirección; van Der, Raadt, Bas bas.vander.raadt@capgemini.com
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Título: e-Service Design Using i* and e³value Modeling.
Páginas/Colación: pp. 26-33
Url: Ir a http://doi.ieeecomputersociety.org/10.1109/MS.2006.71http://doi.ieeecomputersociety.org/10.1109/MS.2006.71
IEEE Software Vol. 23, no. 3 May/June 2006
Información de existenciaInformación de existencia

Palabras Claves: Palabras: COMPUTERS AND SOCIETY COMPUTERS AND SOCIETY, Palabras: E-COMMERCE E-COMMERCE, Palabras: ECONOMICS ECONOMICS, Palabras: ELECTRONIC COMMERCE ELECTRONIC COMMERCE, Palabras: METHODOLOGIES METHODOLOGIES, Palabras: REQUIREMENTS AND SPECIFICATIONS REQUIREMENTS AND SPECIFICATIONS, Palabras: SOCIAL AND BEHAVIORAL SCIENCES SOCIAL AND BEHAVIORAL SCIENCES

Resumen
RESUMEN

RESUMEN

 

e-Services are intangible products, provisioned via the Internet. Examples include Internet access and Internet radio. Because most e-services involve multiple enterprises, creating a shared understanding of the service under development is an issue. Such an e-service is more difficult to understand than a proposition just consisting of goods because services lack easily observable physical properties. Consequently, software engineers must first understand the e-service itself before they can build effective systems and support for these services. The authors present the complementary use of two requirements engineering techniques. Using i* modeling, they explore strategic goals that enterprises have, and using e3value modeling, they understand how these goals can result in profitable services for enterprises. They demonstrate their approach using a case study on Internet radio.This article is part of a special issue on requirements engineering.

 

Registro 2 de 2, Base de información BIBCYT
Publicación seriada
Referencias AnalíticasReferencias Analíticas
Autor: Mylopoulos, John jm@ai.toronto.edu
Oprima aquí para enviar un correo electrónico a esta dirección ; Chung, Lawrence chung@utdallas.edu
Oprima aquí para enviar un correo electrónico a esta dirección; Yu, Eric yu@fis.utoronto.ca
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Título: FROM OBJECT-ORIENTED TO GOAL-ORIENTED REQUIREMENTS ANALYSIS
Páginas/Colación: pp.31-37; 28 cm.; il
Communications of the ACM Vol. 42, no. 1 January 1999
Información de existenciaInformación de existencia

Resumen
The article focuses on the object-oriented and goal-oriented requirements analysis. The growing influence of object-oriented programming on programming practice has led to the rise of a new paradigm for system and software requirements analysis, popularly known as object-oriented analysis (OOA). This paradigm adopts ideas from object-oriented programming and blends them with ideas from semantic data modeling and knowledge representation into modeling framework that is more powerful than traditional techniques such as data flow diagrams, structured analysis and the like. The Object-Oriented Systems Analysis technique adopts the Entity-Relationship model to capture the declarative aspects of a software system. OOA is popular because it significantly advances the state of practice in requirements modeling. OOA techniques offer a coherent framework which integrates a comprehensive set of modeling concepts for capturing declarative, behavioral and interactive aspects of a system. In addition, OOA techniques strongly support two structuring mechanisms, generalization and aggregation, in terms of which a modeler can organize and manage the immense amount of information captured by her models.

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

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