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Palabras claves o descriptores: METHODOLOGIES (Comienzo)
2 registros cumplieron la condición especificada en la base de información BIBCYT. ()
Registro 1 de 2, Base de información BIBCYT
Publicación seriada
Referencias AnalíticasReferencias Analíticas
Autor: Gordijn, Jaap gordijn@cs.vu.nl
Oprima aquí para enviar un correo electrónico a esta dirección ; Yu, Eric yu@fis.utoronto.ca
Oprima aquí para enviar un correo electrónico a esta dirección; van Der, Raadt, Bas bas.vander.raadt@capgemini.com
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Título: e-Service Design Using i* and e³value Modeling.
Páginas/Colación: pp. 26-33
Url: Ir a http://doi.ieeecomputersociety.org/10.1109/MS.2006.71http://doi.ieeecomputersociety.org/10.1109/MS.2006.71
IEEE Software Vol. 23, no. 3 May/June 2006
Información de existenciaInformación de existencia

Palabras Claves: Palabras: COMPUTERS AND SOCIETY COMPUTERS AND SOCIETY, Palabras: E-COMMERCE E-COMMERCE, Palabras: ECONOMICS ECONOMICS, Palabras: ELECTRONIC COMMERCE ELECTRONIC COMMERCE, Palabras: METHODOLOGIES METHODOLOGIES, Palabras: REQUIREMENTS AND SPECIFICATIONS REQUIREMENTS AND SPECIFICATIONS, Palabras: SOCIAL AND BEHAVIORAL SCIENCES SOCIAL AND BEHAVIORAL SCIENCES

Resumen
RESUMEN

RESUMEN

 

e-Services are intangible products, provisioned via the Internet. Examples include Internet access and Internet radio. Because most e-services involve multiple enterprises, creating a shared understanding of the service under development is an issue. Such an e-service is more difficult to understand than a proposition just consisting of goods because services lack easily observable physical properties. Consequently, software engineers must first understand the e-service itself before they can build effective systems and support for these services. The authors present the complementary use of two requirements engineering techniques. Using i* modeling, they explore strategic goals that enterprises have, and using e3value modeling, they understand how these goals can result in profitable services for enterprises. They demonstrate their approach using a case study on Internet radio.This article is part of a special issue on requirements engineering.

 

Registro 2 de 2, Base de información BIBCYT
Publicación seriada
Referencias AnalíticasReferencias Analíticas
Autor: Ricoh, Tetsuro Motoyama
Título: Improving Software Development through Three Stages
Páginas/Colación: pp. 81-87
Url: Ir a http://doi.ieeecomputersociety.org/10.1109/MS.2006.129http://doi.ieeecomputersociety.org/10.1109/MS.2006.129
IEEE Software Vol. 23, no. 5 Sept./Oct. 2006
Información de existenciaInformación de existencia

Palabras Claves: Palabras: MANAGEMENT MANAGEMENT, Palabras: METHODOLOGIES METHODOLOGIES, Palabras: SOFTWARE ENGINEERING PROCESS SOFTWARE ENGINEERING PROCESS

Resumen
RESUMEN

RESUMEN

 

In three stages covering 12 years and 16 projects, a software development group worked on attaining visible schedule control and usable software design documentation. The first stage identified two major problems: unstable code and schedule delays. The group used code inspection to address the immediate issue of code construction. In the second stage, the group formulated and implemented a software development process that addressed the entire software development life cycle. The third stage improved that process. The major factor in process improvement was the group's willingness to identify its mistakes and problems.

 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

UCLA - Biblioteca de Ciencias y Tecnologia Felix Morales Bueno

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